The Grand Slam of Mario Plays Tennis
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Mario games have managed to maintain a relatively high standard, and I’m excited to see how historical horse tennis will evolve on the Switch. I didn’t hesi tate to pick up Mario Tennis ACE after experiencing it during a pre-release testing session.
The Grand Slam of Mario Plays Tennis
However, after spending two nights playing the single-player story and a few rounds in online tournaments, I wasn’t able to “blow out” my friends as much as I had hoped.
Many of Nintendo’s games were not developed as Mario from the start, but when the gameplay was proven to fit the Mario style, they became Mario games for commercial purposes. The fact that the game was given the Mario name was a sign that Nintendo recognized the quality of the game and that it was time to sell it to customers.
The best of these is of course Mario Racer, as long as the 10 million sales figure is set, and the Switch 8DX cart has achieved the highest first day sales and highest MC score in the series’ history, and is on par with Mario proper.
The somewhat less popular Mario RPG games, Paper Mario, Mario Party, etc. also have loyal followings due to their unique charm and high quality, and the previous Mario Mad Rabbit collaboration with Ubisoft was also a sales success. Even Mario Basketball and Mario Pinball, which were only released once or twice, had a good reputation, at least at the time.
Mario play Tennis, on the other hand, was a little less present. It’s gone seven or eight generations from handheld to console, and while it’s still a mainstream ball game and a Mario IP that can sell hundreds of thousands or even millions if itdoes well, there are rarely gamers who say they particularly like Horse Tennis.
Variety of punches, Mario Plays Tennis
Physical mode, which was advertised as the main selling point
The physical feel can only be controlled with a single joystick, which means that the energy system has completely disappeared, leaving only the traditional mode, in which several hits correspond to several different swings. Character movement is automatic, so why is it automatic? Because the player has to concentrate on “hitting the ball.” In physical mode, the player’s swing time is very strict, and the quality of the recoil is completely different if you hit the ball earlier or later. My personal experience with the game is that the mechanics are very difficult to immerse in the sport because there are some fixed swings and you don’t have to move, the only thing you can do is focus on timing your strikes. The timing of your shot has the highest priority, and the accuracy of your swing determines whether the ball flies out of bounds. As a result, alignment, swing strength, swing angle, and swing timing become disjointed and there is no sense of coordination.
Mario Plays Tennis
Sure, you can control your own positioning, but you cannot turn off autopositioning! So you have to compete with the AI’s auto-positioning…
So this instinctive mode is very uncomfortable, you want to fight hardcore, but you can’t go online and play matches, and as a party mode it’s hard and uninteresting to play. It feels like the game is done right and added to the mode later.
In fact, the whole game has the feeling of unfinished resources, not a lot of content, and not “small and pretty”, not the usual Nintendo “every detail of the game is carefully designed around the core gameplay” feeling, but instead the game was released after the core system was completed. While Nintendo’s “Just Do It” is guaranteed to be a passable game, for a gamer like me who has high expectations, it will inevitably disappoint.
Perhaps I was expecting to much from this game, but if you meet the right opponent, Maben ACE can really give you a tense and exciting tennis match. Give it a score of 75 for players who like to dive into PVP. I’m looking forward to Mario Party.